How to Organize a Unity Project
Keeping your project and code organized in Unity can be a real pain… In this post we discuss software patterns that can help with your own game, what pattern we’re currently using in AIW and give plenty of examples!
Aaaaand We’re Back!
Okay, so the past few months have been crazy for a bunch of reasons and that meant I couldn’t (or, honestly, didn’t want to) update the blog as much as I would’ve liked. I think this goes to show the previous weekly blog format was way too bloated so I’ve been working on a new - shorter - one. However…