Of Hexagons and Databases
I kicked off this week by finishing up the Fire action. While it was a bit more complicated than initially expected I still managed to get the entire thing completed early in the week. I did, however…
Inspiration has to catch you working
It was a pretty busy week in general with work and life-admin but I still managed to squeeze in quite a few hours of development time. I made quite a bit of progress - one new…
New Entry, New Format
For the past 4 weeks I’ve had Fridays off, this meant I’ve been able to have one day a week were I just put my head down and worn on the game (sadly, that’s not the case anymore). I’ve made a lot of progress this past couple of months, hope I can keep it up. Anyway…
Only YOU Can Prevent Nerd-Sniping
So, this week started off great: I managed to get a ton of work done on Monday - completing basically all the goals I had set for myself for this week. Despite this….
Art, Morale and Code
This week has been very busy: a lot of life-stuff, chores and appointments along with a couple of late days at work have resulted in very little time being invested into AIW. I’m working hard on getting my brain to understand…
First Entry - Okay… Let’s do this!
I’ve been working on this game in one way or another for way too long without making the progress I’d want on it. I have done research into the spanish civil war, written multiple game design documents, read military strategy books, plotted out the complete story, come up with painstaikingly detailed characters and even built a couple of prototypes for the game. But, even though this is something I love…